Barefoot – Game Waterfalls

Two years ago some friends made a multiplayer funracer with Unity called “Barefoot”. I helped them out in making a waterfall for the background that was easily changeable and had a good performance, so the challenge was to make it work in different colors, loopable and still have low ressource usage.


Lately i optimised some scripts and cleaned up some code. This one was quite fun to make, it’s a simple scatter-script with a strong performance focus.

Unusual Usage of Maya Hair

Lately I got some requests for the files for this video. Its actually a pretty simple hair-setup combined with motion paths but if you would like to have a look at it, just write me a mail.


So recently i worked on a small project with Mario Reichmann. My tasks were lighting, rendering, fx and compositing.