DoubleArrow FAMAS

CS:GO Weaponskins

I’ve decided to try out the “Steam-Workshop” and make some skins for Counter Strike Global Offensive. Its really fun to work with the models and do something game-related for once. You can find a collection of the skins >>here<<


Motion Visualisation Script

As Maya doesn’t provide an internal strands-system, I thought I might as well write a small python script that fakes this kind of feature. You can see the spheres (dynamic movement) followed by simple geometry generated by the script – and then the whole thing rendered with a simple vray setup to test everything out.

Scatter Script


Lately i optimised some scripts and cleaned up some code. This one was quite fun to make, it’s a simple scatter-script with a strong performance focus.

4000 Mile Stare Set Picture

4000 Mile Stare – WIP

I’m currently working on a shortfilm called “4000 Mile Stare”. You can have a look at wip-pictures, set-timelapses and other videos on the official facebook-page. I’m one of the Compositors and VFX-Set-Supervisor.

Unusual Usage of Maya Hair

Lately I got some requests for the files for this video. Its actually a pretty simple hair-setup combined with motion paths but if you would like to have a look at it, just write me a mail.

Annecy Banner rotb

Room on the Broom wins at Annecy

2012 i was working at Studio Soi on a project for BBC 1. The 25 minute full-cg film “Room on the Broom” now won an Annecy Award. Its also nominated for an Acadamy Award for the Category “Best Animated Short Film”. I’m very happy that i got the opportunity to work on this beautiful movie.


So recently i worked on a small project with Mario Reichmann. My tasks were lighting, rendering, fx and compositing.


some random stuff

Some small things i tried or have been working on lately:
Mechanical flowers, transforming mecha-bugs, ….The alienhead is a model of the talented sculptor Beat Reichenbach to test some of my HDR’s

Testing PF-Track

Normally i use Boujou and Syntheyes, but i had to try out tracking with PF-Track. I’m actually pretty satisfied with the results. I’m going to use it more often in the future.